Casey Hudson has been a videogame developer for over 10 years,
contributing to some of the industry's most critically and commercially
successful titles. Since his start in the business he has worked at BioWare in
Edmonton, Canada.
Casey started his career in game development as a Technical Artist, creating
3D art and technical solutions for MDK2 (2000) and Neverwinter Nights
(2002). Casey was the Project Director on Star Wars: Knights of the Old
Republic (2003), winner of over 40 Game of the Year awards - and one of the
highest-rated videogames of all-time. As the Project Director on the New
York Times' 2007 "Game of the Year" Mass Effect, Casey led a team in the
development of an ambitious game set in an all-new science fiction universe,
which pushed the boundaries of interactive cinematic storytelling and
advanced digital actors. His most recent title, Mass Effect 2 (2010), has
received over 70 perfect “10/10” review scores, and is the highest-rated
game in the 28-year history of Electronic Arts.
Casey is currently leading the development of the third title in the Mass
Effect trilogy, and manages the Mass Effect franchise as its Executive
Producer.